Friday, February 27, 2026

NeoGoat Special Tournament: Inferno Cyclone (Fire vs Wind)


Theme

The tournament will focus on the confrontation between destructive power and strategic resilience, represented by the FIRE and WIND attributes.

Duelists must choose a Nation and build strategies that reflect the elemental identity of their chosen attribute.


πŸ“œ General Tournament Rules

Attribute Selection

Each player must choose whether to participate as a FIRE Duelist or a WIND Duelist.

Decks must include at least 7 monsters of the chosen attribute in the Main Deck.
Monsters of the opposing attribute cannot be used, including in the Extra Deck and Side Deck.
Other attributes are allowed.
The current NeoGoat banlist (February 2026) will be used.


Elemental Emblem Monster

Each player will select one monster of their chosen attribute with 1500 ATK or less to place in the Extra Deck. (“?” ATK is allowed.)

Once per duel, during your Main Phase (except on your first turn), you may place it face-up on your side of the field.

This is not considered a Summon.
If it leaves the field, it is banished face-down.

  • This monster represents the spirit of your Nation.


    Supreme Elemental Summon

    Once per duel, during your Main Phase (except on your first turn), you may Normal Summon a Level 5 or higher monster of your chosen attribute without Tributing.


    Abilities for the Fire Attribute

    Fire Duelists excel at fueling their strategy and inflicting burn damage.

    πŸ”₯ Contact Burn

    If a FIRE monster you control battles a monster that is neither FIRE nor WIND, your opponent takes any battle damage you would have taken instead.

    πŸ”₯ Volcanic Recharge

    Up to 3 times per duel, during your Main Phase: Reveal 2 FIRE monsters in your hand; then apply one of the following:

    • Send 1 FIRE monster from your Deck to the Graveyard.

    • Or place 1 of the revealed monsters on the bottom of the Deck and draw 1 card.


    Abilities for the Wind Attribute

    Wind Duelists dominate field control.

    πŸƒ Thrown by the Wind

    Once per turn, during your Main Phase: You may return 1 WIND monster you control to the hand; then select 1 monster on the field that is neither FIRE nor WIND and place it in its controller’s Spell & Trap Zone as a Continuous Spell Card that reduces their opponent’s monsters’ ATK by 200 points.

    If, after resolving this effect, all of the affected player’s Spell & Trap Zones are occupied, destroy 1 face-up Continuous Spell Card that player controls.

    πŸƒ Mist Release

    Once per turn, if a WIND monster you control is destroyed by battle:

    Monsters with ATK equal to or lower than that monster’s original ATK cannot declare an attack for the rest of the turn.


    πŸ† Date and Location

    Date: (To be defined)
    Location: Cartoncito Cards, Monterrey, Mexico
    Entry Fee: 100 pesos

    Banlist: NeoGoat February 2026


    Prizes

    πŸ”₯ The Best Fire Duelist may choose half of the tournament prize pool or the designated special prize (the unchosen option passes to the second-best Fire Duelist).

    πŸƒ The Best Wind Duelist may choose half of the tournament prize pool or the designated special prize (the unchosen option passes to the second-best Wind Duelist).

    πŸ”₯ If the overall champion belongs to Fire, an additional collective prize will be awarded to all duelists of that Nation.

    πŸƒ If the overall champion belongs to Wind, an additional collective prize will be awarded to all duelists of that Nation.

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